New to iOS improvement and networks generally. Growing a game-show-type app the place a ‘host’ gadget must multicast to ‘contestant’ gadgets. The contestant gadgets additionally want to have the ability to reply. Little or no info is definitely being handed alongside however velocity does matter therefore using UDP.
I have been researching a number of the generally used networking api’s for apple gadgets: community.framework, CocoaAsyncSocket, Multipeer-Connectivity, BSD sockets, and so forth. Total, I am leaning in direction of simply utilizing the high-level community.framework however the lack of examples and sources is making the choice tough. Any recommendation could be appreciated.